A dreamlike journey into a forest: a story of transformation. Inspired by Shakespeare’s iconic play, A Midsummer Night’s Dream.
Puck invites you on a magical journey between dusk and dawn. With a cloud of fireflies lighting the way, you explore the forest and encounter four sprites, Moth, Peaseblossom, Cobweb and Mustardseed. But storm clouds gather on the horizon, threatening destruction.
A rebel. Seek out Cobweb in the dark, hidden places we cannot usually see.
An elusive sprite, Puck’s closest friend. Find Moth and soar to the canopy of the trees.
The keeper of the wisdom of the forest. Take shelter with her deep in the root network.
A dweller of the forest floor. Tread carefully – he’s hard to spot, and can be intimidating.
Your mischievous guide. Puck will be with you through the night to explore the forest.
A role for the Audience Plus ticket holders who helped light the forest.
Dream is an online production performed live at Portsmouth Guildhall in March 2021. The production combined the latest gaming and theatre technology to create a shared experience between audiences and actors, and featured an interactive symphonic soundtrack.
The music of Dream
Dream’s symphonic score is based on recordings by the Philharmonia Orchestra, conducted by Esa-Pekka Salonen, expanded by music created in real time by the movements of the performers, using the interactive music tool Gestrument, created by composer Jesper Nordin.
Dream was performed live in a specially created motion capture space. The movements of the performers drove the virtual avatars of the characters in real time in Epic Games’ Unreal Engine, and the actors were able to respond to audience direction and interaction.
A symphonic score based on recordings by the Philharmonia Orchestra, conducted by Esa-Pekka Salonen, was expanded by music created in real time by the movements of the performers, using the interactive music tool, Gestrument, created by composer Jesper Nordin.